Saturday, October 25, 2014

Game of Harvest

From the rounds of games we played, I learnt that: 1. Groups need to be clear that the goal is to survive for as long as possible to achieve maximum amount of fish but not to outcompete each other. 2. Trust between groups must be built, preferably with some supervision system. 3. Competition among groups should be carried out in a harmless yet fun way. 

People have to come to the consensus that if they don’t play by the rules, the ocean will be depleted for sure and then all will be lost and there will be no winners. A punishment system can also be installed. If the system collapsed, the results will be shown and the team that broke the rule will receive some effective punishment. That way, hopefully all groups will be coerced to abide by some collective rules. 

A supervision system should be established as well. One person from each group will represent the group for communication and they will also form a supervision group that goes around groups at each round to make sure each group is playing by the rule. All 6 people should go around together to also supervise each other. 

An ocean survey method could also be installed since in reality, there are many marine scientists who survey the fish population regularly. Teams can rotate to have the ability to survey the ocean and let others know the condition of the ocean as another way to monitor the system and make sure no team is cheating. The survey doesn't have to be accurate as it is never too accurate in reality. The game moderator can have the power to choose to give the estimation of the fish population info to the investigators in an accurate or inaccurate fashion within a reasonable error range. Such unpredictability should also make the game mimic reality better and more unpredictable. 

We were all able to do the calculation that 25 max fish can be taken each round to keep the fishing sustainable, which means 5 teams only get 4 fish and 1 team can get 5 each time. Of course there is the competition factor involved and all teams want to be the team that has 5 fish in each round. Now it’s time to work on a mechanism that keep the competition fair and fun so people won’t break the rule. 

The competition could go on in another form, as a different game in the game. The representatives of the group could compete on math, trivia, simply rock-paper-scissors or roll the dice to decide which team gets 5 fish in each round. That way, there is still competition, but instead of being based on greed, it will be based on a different skill or luck. Hopefully all teams will participate in the new system and keep the fishing sustainable and fun. 

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